SoC
  • Home
  • Arm
  • Arm Cortex M0/M0+
  • Arm Cortex M4
  • Arm Cortex M3
  • Contact
Reading: Vendor SDK/driver bugs causing Hard Faults
SUBSCRIBE
SoCSoC
Font ResizerAa
  • Home
  • Arm
  • Arm Cortex M0/M0+
  • Arm Cortex M4
Search
  • Home
  • Arm
  • Arm Cortex M0/M0+
  • Arm Cortex M4
Have an existing account? Sign In
Follow US
  • Looking for Something?
  • Privacy Policy
  • About Us
  • Sitemap
  • Contact Us
© S-O-C.ORG, All Rights Reserved.
Arm

Vendor SDK/driver bugs causing Hard Faults

Neil Salmon
Last updated: September 17, 2023 8:20 am
Neil Salmon 10 Min Read
Share
SHARE

Hard faults in embedded systems running ARM Cortex processors are often caused by bugs in vendor SDKs and device drivers. Vendors provide SDKs to help developers interface with their hardware, but these SDKs can contain bugs that lead to hard faults. Similarly, vendor-supplied device drivers meant to simplify hardware integration may also harbor defects triggering hard faults.

Contents
Common Causes of Hard Faults from Vendor CodeDebugging Hard Faults Caused by Third-Party CodeBest Practices for Using Vendor SDKs and DriversCommon Vendor SDK BugsCommon Hardware Drivers Known to Cause ProblemsReal World Examples of SDK/Driver Bugs Causing Crashes1. Audio Driver Stack Overflow2. File System Race Condition3. Image Decoder Buffer OverflowSteps for Resolving SDK/Driver IssuesConclusion

A hard fault on Cortex-M processors indicates an unrecoverable error has occurred. The processor enters an exception handler for hard faults when an issue is detected with execution of instructions. This halts normal program flow and jumps to the hard fault handler. A hard fault handler will normally log debug information, perform cleanup operations, and reboot the system. Hard faults are disruptive as they interrupt operation of the device unexpectedly.

Common Causes of Hard Faults from Vendor Code

There are several typical causes of hard faults stemming from vendor SDK and driver code:

  • Null pointer dereferences – accessing memory through a null pointer
  • Invalid memory accesses – reading/writing outside allocated buffers
  • Uninitialized variables – using variables before they are set to a valid value
  • Race conditions – concurrent access to shared resources
  • Stack overflows – exceeding allocated stack space for a task
  • Heap corruption – buffer overruns or fragmentation in the heap

These types of errors reflect general software defects such as lack of input validation or improper resource management. However they arise in vendor code, the end result is the processor detects an invalid operation and faults.

Debugging Hard Faults Caused by Third-Party Code

Debugging hard faults triggered by third party code and libraries presents challenges. Developers may not have visibility into vendor source code or the in-house testing processes. However, there are still techniques that can be applied to identify issues in SDKs and drivers:

  • Examine exception stack frames – See where execution was happening right before the fault. This can point to a specific function or module.
  • Inspect exception registers – The fault status registers indicate the precise type of error like invalid memory access.
  • Log values of inputs – Record inputs to vendor API calls to check for edge cases.
  • Stress test interfaces – Try various combinations of parameters across vendor interfaces.
  • Compare behavior across OS environments – A defect may manifest on one RTOS but not another.
  • Leverage vendor support – Engage vendor technical support with detailed fault information and troubleshooting already performed.

Thorough testing is required to catch faults from vendor stacks. It also helps to have robust fault handlers in place that log extensive debug data. Capturing the failure state aids vendors in recreating and fixing issues.

Best Practices for Using Vendor SDKs and Drivers

There are strategies development teams can adopt to minimize hard faults stemming from vendor provided software:

  • Evaluate code quality – Review vendor SDK architecture and design for common issues.
  • Limit vendor dependency – Only use essential vendor stacks needed for the application.
  • Enforce API input rules – Validate inputs to vendor interfaces match expectations.
  • Handle errors gracefully – Catch errors from vendor code and handle them, rather than passing back up.
  • Isolate vendor code – Run SDKs and drivers in separate tasks or even processes if supported.
  • Request test plans – Get information on how vendors qualify their code for quality and runtime defects.

While bugs in third party code frequently trigger hard faults, steps can be taken to minimize risk. Robust testing, limiting integration, and enforcing constraints on vendor APIs help reduce stability issues in production.

Common Vendor SDK Bugs

Some typical examples of real-world bugs in vendor SDKs and drivers causing hard faults include:

  • Buffer overflows – SDKs lacking checks on input lengths or output buffers leading to overflows.
  • Uninitialized data structures – SDKs using data structures before they are initialized.
  • Race conditions – Concurrent access to resources like registers or hardware without synchronization.
  • Null pointers – References to objects or pointers that are not validated before being used.
  • Resource leaks – Failure to release memory, descriptors or hardware resources after use.
  • Invalid param values – No checks on parameter ranges leading to invalid internal states.

These examples demonstrate common programming oversights and flaws within vendor stacks. Lack of input validation and small mistakes can lead to hard faults when vendor code is integrated and runs on-device.

Common Hardware Drivers Known to Cause Problems

In addition to software SDKs, hardware device drivers provided by vendors can also trigger hard faults if not coded properly. Some common hardware drivers known to be problematic include:

  • Display drivers – Buggy low-level graphics drivers cause crashes in GUI subsystems.
  • Audio drivers – Audio stacks are prone to buffer overruns or concurrency issues.
  • Network drivers – Ethernet and Wi-Fi stacks may leak memory or access NULL pointers.
  • USB drivers – USB client driver bugs lead to faults when enumeration or transfers fail.
  • Filesystem drivers – Filesystem corruption and deadlock within low level storage drivers.
  • Sensor drivers – Incorrect configuration of internal sensor registers cause illegal operations.

Hardware integration often relies on vendor-provided drivers. However, these may not always be well tested for stability leading to observed hard faults. Vendor hardware driver quality should be vetted before integration.

Real World Examples of SDK/Driver Bugs Causing Crashes

To illustrate bugs in third party SDKs and drivers triggering hard faults, here are some real world examples:

1. Audio Driver Stack Overflow

A vendor provided audio driver for an I2S microphone peripheral crashed with a stack overflow. The audio buffer was allocated statically but the data length was provided as a variable input. With no checks on the input length, a large value would overflow the audio buffer and corrupt the stack.

2. File System Race Condition

A filesystem driver from a SD card vendor enabled multiple tasks to access the card concurrently. This caused a race condition where tasks would read and write to the filesystem in an invalid interleaved order. The resulting filesystem corruption would eventually crash the driver.

3. Image Decoder Buffer Overflow

An SDK for decoding JPEG images did not verify the buffer passed for holding decoded pixels was large enough for the image being decoded. As a result, decoding large images would overflow the pixel buffer and overwrite adjacent memory potentially causing a crash.

Steps for Resolving SDK/Driver Issues

When faced with a third party SDK or driver defect causing hard faults, here are constructive actions to resolve the problem:

  1. Gather as much data about the failure as possible – register dumps, stack traces, inputs, etc.
  2. Reduce the test case to the simplest code that reproduces the fault.
  3. Bisect vendor code modifications to narrow down the bug.
  4. Engage vendor support with detailed reproduction steps.
  5. Propose fixes or workarounds if the root cause can be identified.
  6. Issue patches or capsule updates to devices in field to address bugs.
  7. Consider selecting different vendor SDKs or drivers if quality issues persist.

With persistence and collaboration with vendors, hard faults stemming from third party bugs can usually be resolved. This avoids having to scrap or replace already integrated components.

Conclusion

To summarize, hard faults often arise in embedded systems using ARM processors due to defects in vendor supplied SDKs and device drivers. These software components enable hardware integration but also introduce risk. Engineers must rigorously test vendor code, enforce constraints, isolate components, and obtain support to resolve stability issues traced to third party bugs. With vigilance and partnerships with vendors, hard faults caused by SDK and driver defects can be eliminated resulting in robust embedded system operation.

Newsletter Form (#3)

More ARM insights right in your inbox

 


Share This Article
Facebook Twitter Email Copy Link Print
Previous Article Hard Fault behavior differences across Cortex-M variants
Next Article Forcing GCC to generate only Thumb-16 instructions for Cortex-M
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

2k Followers Like
3k Followers Follow
10.1k Followers Pin
- Sponsored-
Ad image

You Might Also Like

ARM Cortex M Cache

ARM Cortex-M processors are known for their power efficiency and…

8 Min Read

ARM7 Interview Questions

The ARM7 processor is a popular 32-bit RISC CPU core…

10 Min Read

Differences between JTAG-DP and SWJ-DP debug ports (Arm Cortex-M)

The JTAG-DP and SWJ-DP are two commonly used debug ports…

8 Min Read

What is the cortex-M0 processor instruction set?

The Cortex-M0 processor features a reduced instruction set computer (RISC)…

6 Min Read
SoCSoC
  • Looking for Something?
  • Privacy Policy
  • About Us
  • Sitemap
  • Contact Us
Welcome Back!

Sign in to your account